Getting Started with Code

“Early Learning Goal: Technology. Children recognise that a range of technology is used in places such as homes and schools. They select and use technology for particular purposes.”

Early Years Outcomes, 2016

The Early Learning Goal for Technology is limited in Early Years Outcomes and often practitioners feel lost at developing this area of learning. What we forget when reading the Early Learning Goal for technology, is that our curriculum is best taught cross-curricularly. The technology goal is a prompt to make us consider how best to teach technology skills through other areas of learning; just like we do with English and Maths!

The real problem is, what are these links to other areas?

First, you need to decide which part of the Early Learning Goal we are trying to teach. Do you want children to use technology to enhance other skills (by using video, animation, photography, audio recording etc.) or do you want to teach computational thinking skills which will lead in to programming, problem solving and algorithms? Most likely, we sway towards multi-media skills because we are more confident with that than we are with code! But we really should put more emphasis on coding across our curriculum as the Technology strand will lead in to this area in Key Stage 1.

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MakerSpaces: Foundation Stage Best Practice in Key Stage 2

What is a MakerSpace.

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I was interested in MakerSpaces because of their strong links to Foundation Stage best practise. It’s a place in school where children use sets of resources to work on projects related to Science, Technology, Engineering and Mathematic skills. Children design on their own projects or respond to challenges. I wanted to see how best practises and resources from Foundation can be extended to support learning further up school. For the Year 4 teachers, they wanted to see how our new range of iPad compatible robots can be used in their coding curriculum.

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For this MakerSpace I was joined by Jason Milner. Jason is an Apple Distinguished Educator (ADE) from Sydney, Australia. Throughout July he visited other ADE schools across Europe and today we collaborated on this project at my school. Jason wanted to gain experience using iPad compatible robots and also observe the impact that wrapping code around the curriculum may improve the way in which children apply mathematic skills.

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The MakerSpace: A Foundation Stage Challenge

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Monday 4th July was the day I had been waiting for since February. Apple Distinguished Educator, Jason Milner a Year 4 teacher from Sydney, visited my school to work with me on a MakerSpace project we had been planning for months.

 

 

What is a MakerSpace?

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I was particularly interested in this concept of MakerSpaces because of the strong links to Foundation Stage style practice. It’s a place in your school or setting where children use open-ended resources or work on projects related to Science, Technology, Engineering and Mathematic skills. Children work on their own projects or respond to challenges set. I wanted to see how best practices and resources from Foundation can be extended to support learning in computing and programming skills. Jason also wanted to gain experience using our Dash robots with Foundation Stage children.

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Story & Coding with Dash and Path.

Coding in the Early Years is something that I have been tinkering with since the new primary curriculum became statutory. I’ve planned unplugged computing strategies which support the later use of BeeBots and practised skills on a suite of iPad apps designed to apply this skill of coding.

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This year I’ve been lucky enough to get our hands on Dash robots that connect to our class iPads via Bluetooth. This robots have a suite of apps which progress from early control skills (like a remote controlled car) through to Scratch-like coding blocks that support the Year 6 objectives.

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Invent! – apps to support an early years robots and machines topic. #EYTalking #UKEdChat

Over the summer it’s time for us teachers to prepare for our new class and the year ahead. Over the next few weeks I’m going to put spotlights on particular topics or themes, highlighting some apps which can support learning.

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I’ve made a few searches on the AppStore  and picked out a few apps which look like good fun for early years and ones which can develop knowledge and understanding in this topic.

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My Top 5 Take Away Moments from the ADE Institute 2015 #ADE2015

Yesterday I wrote about my experience at Institute, reflecting on the ADE community as a whole, the theme of the week and how I benefit from being a part of this group. Today I want to share 5 of my greatest learning moments.

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Start Unplugged! Coding in Early Years.

This Spring Term I was invited to work with staff at Heymann School, Nottinghamshire, who were preparing for Science Technology project. My role was to share and support in ways their early years pupils could engage with coding and control skills.

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I champion a place for unplugged computing in the curriculum as it secures language, vocabulary, children’s internal decision making, recording and visualising their own inner-computing.

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